Space Pests
This is my 3D FPS project, Space Pests. I added the following elements:
- Updated the UI to display weapon and ammo information more clearly.
- Improved the ammo system with reserve ammo tracking.
- Added reload-style weapon behaviour for guns that use magazines.
- Added automatic reload when the gun becomes empty and reserve ammo is available.
- Made ammo pickups update the ammo display correctly.
- Made ammo pickups reload the equipped gun immediately if the gun is empty.
- Created a second level with a different layout.
- Added new environment assets to make the second level feel different from the first level.
- Added a retry button when the player loses.
- Added a skybox to the main menu to improve the space-themed presentation.



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